Homeland: Karasal
The wind-swept northern plain is the home to the Karasali, inheritors of the Dawn Age Lenshi traditions. The Karasali are sailors, whalers, and cattle herders. They are constantly feuding with the trader princes of Birin, and grow wealthy off the White Sea trade. Some resent the annual Kalikos Expeditions, as the lack of strong winters is affecting several of their annual rituals; as many others are more than happy not to battle the ship-killing storms now known only to history.
Karasli Homeland Keyword
Look and Feel
A stubborn people who have held onto their own ancient customs since the Dawn Age and who now resist integration into a collective satrapal identity.Occupations Available
Cavalry Soldier (Regular, Skirmisher), Entertainer (Balladeer, Hornpiper, Step Dancer), Fisherman*, Foot Soldier (Archer, Marine*, Regular), Healer, Herder, Merchant, Paragon, Petty Noble, Sailor**See pages 9 and 10 of Men of the Sea.
Native Abilities
Geography of Karasal, Intra-Satrapy Politics, Karasali Customs, Know Local Area, Rural Survival Skills, Cattle Herding or Sailing or Trade.
| City or Family Occupation | Additional Native Ability
(+4 if already possessed) |
| Joranit | Urban Survival Skills |
| Graclodont | Imperial politics |
| Herders | Cattle herding, Ride |
| Traders | Trade, Ride or Sailing |
| Sailors | Sailing, Float |
Typical Personality Traits
Distrust [Neighboring Non-Karasali People], Fear Dragons, Preserve Karasali Customs, Remember Birini Piracy.Typical Relationships
to Family, to Paragon (village holy man), to Village or Ship.Magic
Common magic, Lenshi traditions (mixed).Common Magic - Our Extended Family
Karasali common magic dates from the times of the Long Summer, before the Great Winter. Then, the people and gods were related. As the Gods War decimated the land, families of spirits and essences joine the People and godlings in a bond of mutual survival.
Feats: Dive Deep, Rock Running, Warmth
Charms: Find Cow, Hard as Rock, Resist Rain
Spells: Aid Cattle Birth, Dry Clothes, Float
Talents: Hold Breath, Leap, See Far